Sam also has her support system of friends - a group that's reminiscent of the gang from Stranger Things, especially when they are huddled around an arcade game. Eastward combines the effective, frying-pan attack - a tool that is also used to cook meals - with the magic-infused abilities of Sam to create a balanced duo to tackle the challenges ahead. The story is nicely plotted and the chapters tell self-contained stories. Games like Thimbleweed Park counterbalanced the real world with science-fiction perfectly. A delightful journey from beginning to end, Eastward has charming characters and beautifully animated vistas to explore. Some early, emotional twinges - circling bullying, beliefs, and the strength of a paternal bond with their child - momentarily brings Eastward back to solid ground, only for it to grip you by the imagination and take off once again in the next scene. From teasing an Isekai theme in the prologue to the appearance of multiple creatures, some slimy, some snappy, all amounts to Eastward's ability to bewilder. The story itself has no compass for an outsider, as each new scenario presents something out of the box. From Chucklefish, the publisher of Stardew Valley and Risk of Rain, it was hard to expect anything less, and still, I have been left stunned. Some early, emotional twinges - circling bullying, beliefs, and the strength of a paternal bond with their child - momentarily brings Eastward back to solid ground, only for it to grip you by the imagination and take off once again. Eastward drags you headfirst into a magically meaningful adventure-RPG, dripping with rich lore, vibrant art, a brimming sense of atmosphere, and puzzle-fueled gameplay that will suck you in at every turn.
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